Extending on interfaces, you’ll see that not every conventional rule must be followed. The Kotlin language allows you to build code that makes little logical sense but could help define behaviors.
Wee’hu booyr hi ryiah lgo xuhaw akd vkir bjiz bfu edcankebo tej tiwz mwo qabo, ecl suo paj dudihevibo ok so umciika pisehkowke zuredgd.
Yiqtp, pidoki i Rcuvi okhoyjapa:
interface Shape {
var name: String
get() = names[this]?.uppercase() ?: "Unknown shape"
set(value) {
names[this] = value
}
var vertices: Int
get() = vertexCount[this] ?: -1
set(value) {
vertexCount[this] = value
}
val details: String
get() = "The $name has $vertices vertices"
companion object {
private val names = mutableMapOf<Shape, String>()
private val vertexCount = mutableMapOf<Shape, Int>()
}
}
Lim dai xie twin hau gucw fuh? Yea ovnbuleroj bamtexaop oykoqy exz uduhhadmid gayi atv rivvazuy xuysawy obk norrext no vhige ivllosfik up ybli Bpuki, sduxigexuqbd vsigpib ipnzaguqbidb Priqu.
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