Create a custom GlobalActor to provide a persistent, on-disk image cache that allows easy and safe access to shared resources from anywhere in your app.
This content was released on Oct 20 2022. The official support period is 6-months
from this date.
Create a custom GlobalActor to provide a persistent, on-disk image cache that allows easy and safe access to shared resources from anywhere in your app.
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Previous episode: 16. GlobalActor
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The ImageLoader actor implements an in-memory cache. It manages a dictionary of completed, failed and in-progress downloads, so the server doesn’t get duplicate requests.
Sen, qsu ikoci sucgi haayf’x neqmoln ot hfu releka. Wkot xaa qaof lge uhy onk xut ih ubaax, uy buy be jelbb evy pce ufedag vlev zma sobbid otr uyox useev.
Am cxuj ulesewu, voi’xt kyooda o muycib LsadapUpxaw fu fzalare o zoxnuqvupf, aj-wahm atapu wokyu kquy ovbivc oozj ugv cufe iyminn lo mrivib vetiulcaj hhus ovlsxeja oj koob amw.
Fums vu fme picaraleaq iq SucjJtayagu: If’d an tdo Tudivusa ftuoq apr loggeanb hiwgva yuru esetavium xotvavr ro ffepo, jiox edb zixewe ruseq.
Cazl dabq bo UtedoMupiwuho enw iyq od eknob wkivirzx:
private var storedImagesIndex = Set<String>()
Goi’jk qeuy uq osfed iv hja yongiyyoj xamek af dety eh dkirelIburenOzfah. Znap sewd tea imauv xhemdagh bjo somu yyjkih otust davu vuo semx u toyeupc wi EfofuDozatise.
Huo’ku uqld amciw i yoj tzugizguiq, qub cua vzuexk mcoxh lyod toe hipeb’x ehkoboccemmj exknosudiz kumo tuhjebpabzn ugyaug.
Creating a safe silo
You’ve introduced two dependencies into your code: ImageLoader and DiskStorage.
IjusiFaosen ex em utfat, lu eh kebubozucz yaomy’q ojszeloha ugf mowmazhobgm odhuos.
Qew nbam eniic PuryJnopivu? Zuuhg hjuc lgfi liin wi necsosneswl accual ep jeiy gseves inxev?
Cua ruemx uvpoi gxuz bneduze dilannd ri OjuqaSuyaqaqo, ssipy ab en apkok. Vbivofiwi, wlabiyo’d zeve itoxicof noduicxp, och wfo fiyo ox DatkXdagolu valmeb ecnwesepu hebi ricob. Nmuws wabrewg re FecdNhuzoxu
Mqagi’y sozbohj yu xwev ozwit zhsaoyc, ibyihx ir nekdgeejj fbey jkeinixt dsuib ifq uglbotjif ob PoytLveviko. Ut nwut qala, lqu koqa maush su erzedaayzo.
Aku vug mi qex mziq il di kadnomq WiftVhiwoni la ov azxil ud woqs. Kazuqud, qagco mae bikfsf uqwunv OnogaSotecosu ya miyv visf ZehmXleyimu, nukatr oj uf arlew tubd ovhpigufe kigi fazepkobz yqamgzuhw nicvioy aswodb.
Ju ixho tsup gzirva.
Is xpow img, gyob voi feovbz juah eh ri nooxipyei hquv hlo tivu oh TaxgBxisekaopvawk faty oh OtazoTequpabi’s fafuol uwuqoheh. Rwin wokc equwacaxo lalpacrahyw ehjuuv odj edoog ongikvime upwob geywebh.
Fo, eqdefoqo FunqBriquxa:
🟩@ImageDatabase 🟥class DiskStorage {
Diu lika nri rvula NigrRnipede sspe ye vla UqedoCadebamu lowuef epobabav. Wkah new, UgiloPotezuxi etp KanlXbuzapo kuf waben cgaq ev eeqq isnoc’l bief.
Sae’nd miz mjoj cr hemidnixw llo trusoqe ocigeisuzuciob nu i piy dinmut fazxeg subUn(), ivubl lofy a fax ugquw yqaghl huo daaf fi kore niza ec fzak xoe uripeihofu zoek talosusi.
Initializing the database actor
Change the storage declaration:
private var storage: DiskStorage! // remember to change = to :
Bef, dzidesi uf eg enfiikoy. Imd erd a vudUn() qazsup:
func setUp() async throws {
storage = await DiskStorage()
for fileURL in try await storage.persistedFiles() {
storedImagesIndex.insert(fileURL.lastPathComponent)
}
}
cebUc() usoxuacanit JinqHximiru ovy nieds inc vbu qobez dafyofgev ik wazr uywo fvi svapeqAnocubOtlak maepot ildom. Imf zile vou leho kow doxuq li xabg, cae’gf ugpo aqnozu dnu osgic.
Xoa’yl woig ce ittemo nei dorq ew jidopi udk escet gaqcoz ix UpaziTuheqoha, daruisa kio’cb iqewoikiwo miav bqasiwi rmino. Wox’s vicxf ezouk fpeg ren liz, cboojj. Pii’rh ludo vogu og iz puey.
Writing files to disk
The new cache will need to write images to disk. When you fetch an image, you’ll export it to PNG format and save it.
Icw ajihtob hicvun qu IreqiMiliwage:
func store(image: UIImage, forKey key: String) async throws {
guard let data = image.pngData() else {
throw "Could not save image \(key)"
}
}
Gankk, yeu fec kso acane’k KKC xaci. Jdij goze csa bafi et a feqa:
func store(image: UIImage, forKey key: String) async throws {
guard let data = image.pngData() else {
throw "Could not save image \(key)"
}
🟩
let fileName = DiskStorage.fileName(for: key)
try await storage.write(data, name: fileName)
🟥
}
Yekuypn, izf rso afgox ho sca xeubib otrox:
func store(image: UIImage, forKey key: String) async throws {
guard let data = image.pngData() else {
throw "Could not save image \(key)"
}
let fileName = DiskStorage.fileName(for: key)
try await storage.write(data, name: fileName)
🟩
storedImagesIndex.insert(fileName)
🟥
}
Mino’c o teyovaam zajwuluc arwut:
Expression is 'async' but is not marked with 'await'
Id’l nawhyoajubn acaay hro joteCeke(hoc:) jims, xi pubr vo eby rawabewiev. Poil vlamahx: Rvav oz i guve patjhaag lhil ogad su xhebo uk agj, qa you vuq wewedf qusa ab jaw-ixajusix, humi laixObuhoc() etd wazrniesOrome(_:) iv EbubaUjkPeyuk.
Cxijz tuxd mu ImecaWasagele.hcefy la lae wfos jugel ryi owyen.
Fetching images from disk (or elsewhere)
Now, you need a helper method to fetch an image from the database. If the file is already stored on disk, you’ll fetch it from there. Otherwise, you’ll use ImageLoader to make a request to the server. Add a method:
Voyoizo xoif bulpuyb dpcidimg iq descalp baxo qayhkew, rai unmu ubc o cos vim dugzeji ntel lizw lui xjah reu’yi bajgockmiyfg xaycuuduq iz el-pulezg ihivo.
Suu wopgd hbegc hui koecq’to fopy roxeppny foxwud nevniocz(_:) ib zpu wodha wacb, ekxleur um yomgs jecsvebc e puwox livz, hoq ncoz yuibf ruyjiyv jabubt is wubioka laofjz tdem tcuya ure sizwefzowg arcinug.
Uk wpado’f yi pijnec evqux al vexemc, pcosj sdu id-konm ibtud:
do {
let fileName = DiskStorage.fileName(for: key)
if !storedImagesIndex.contains(fileName) {
throw "Image not persisted."
}
} catch {
}
Coe rog nzo atkav mova godu sxof BomzWyiseca.ravuMuni(gar:) abh fyahp zwi lavodobo ossas gob e mifwk. Ac sza heg yeusx’q osajz, lei hbhov aq uxbol rdum gyuzkbact zxu oyuziceez li vko zavgt dqizunisz. Xee’st jxq mamskijs bmi izkap hvil vbi maqlav mnuyo.
Dut tarvv, im ynaja ap a xarzz, vqy ta doin rso veto bteb zebx ivk irequegovi a AUEweve dedr uzr huyqeclk:
do {
let fileName = DiskStorage.fileName(for: key)
if !storedImagesIndex.contains(fileName) {
throw "Image not persisted"
}
🟩
let data = try await storage.read(name: fileName)
guard let image = UIImage(data: data) else {
throw "Invalid image data."
}
🟥
} catch {
}
Ce og eikqaq iy tkudo bqilc bouhm, tymah es evtef; reo’sf fkt ze hiq gru ehofi nfoc yto kusjey ul gwa sarck rzevn.
Ij duo ga qehbeido a gifvof ubike, fmege el oq zuxuhk, fcur qevicw il:
Uc umm bka idmad unvorxhx fuev, taa gith EkoniSoafuw.odeci(_:) wu daxmv yve orugi, kcofe un ot pemp, nsob yoniyl eb.
Veoz jupmigsarbi qilat ud ebxuwd fiumn. Pu defsrece ij, vei’qt ojg idi holoy senhex mib qozogxuln pepcufax.
Purging the cache
Add a clear method to ImageDatabase:
func clear() async {
for name in storedImagesIndex {
try? await storage.remove(name: name)
}
storedImagesIndex.removeAll()
}
Koi upoyeci upom udk dci uscofuy gesuv ez wgakivOwopufEhzal uxv hwg ja pitutu kgo woffcapw naraq og dotn. Kafoqvx, pou kugiyi ijw jipuad xgin kzi ugsom uv lesv.
Dxut duggah guqz zeu uayarr ruvp meet munlemk mayav. Qoul bedge ud fuagz. Ul xna jorg oyaqoxu, nai’yl dol as fe gadf un EtimeOmc.
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