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Unity Apprentice

First Edition · Unity 2020.3.x LTS Release · C# · Unity

Before You Begin

Section 0: 4 chapters
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Congratulations! What a journey it’s been. If you followed along through the whole book, you learned a lot about Unity — from the basics of how to use the Unity Editor, all the way through to creating all the neat things that make a game compelling and fun.

You also learned some best-practice techniques from some seasoned Unity developers. By using these concepts in your own games, you’ll be able to make them more dynamic and exciting and take them to the next (game) level. :]

We hope the ideas you’ve seen in this book inspire you to create great games. We’d love to hear from you about them if you do. Maybe your game will become the next must-play classic?

If you want to further your understanding of Unity game development, don’t forget about the Unity articles and videos available at raywenderlich.com.

If you have any questions or comments as you work through this book, please stop by our forums at forums.raywenderlich.com and look for the particular forum category for this book.

Thanks again for purchasing this book. Your continued support is what makes the books, tutorials, videos and other things we do at raywenderlich.com possible. We truly appreciate it!

– The Unity Apprentice team

Have a technical question? Want to report a bug? You can ask questions and report bugs to the book authors in our official book forum here.
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